Ignatius Teo wrote:
I guess we'll just have to wait for the day when virtual reality is virtually a reality.
Wouldn't work, as I suggested in the 3D virtual reality thread. As an example, pretend that you're standing in a "tree-hugging" posture, but feel that your arms are honestly wrapped around a tree with the bark up firmly against your chest. If you are holding the imaginary tree firmly you can sort of, almost without any discernible movement, "get under" the weight of the tree and apply a lifting force to it. Or you can apply almost your whole weight downward on your "tree". Or you can pull the tree toward you by sort of pulling (with the middle of your body) the whole tree toward you. Or you can apply a pushing force by moving your whole body forward. You can do all these things pretty much without moving. To an outside observer it appears that you don't move... yet you are managing pretty large forces with your middle. A 3D virtual reality program won't show this manipulation of forces, but will just show a person standing still in a "tree-hugging" posture. For that same reason, if someone is doing real Aikido, real Taiji, real Xingyi, etc., a virtual reality program will only show the external technique and will miss what *should* be going on with the kokyu manipulations.